Constrained orbits
Particles orbit attractors with a deterministic seed. Same run, same sky — every time.
An abstract realtime demo. A field of light rendered live in your browser — no libraries, no frameworks, no servers. Just math and canvas.
SCROLL TO INITIALIZE ↓Move your cursor through the scene. The field bends toward attention.
Every pixel is an object. Thousands of them, cheaply.
Particles orbit attractors with a deterministic seed. Same run, same sky — every time.
Nearby particles draw filaments between them. A network emerges out of plain physics.
Rendered on a single canvas with raw 2D context. No WebGL, no libraries, no frameworks.
Particle count and link distance scale with your device and framerate. Always smooth.
Measured from this tab, this second.
Six sine waves summed into a single glowing line. Drag to reshape it.